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  • View 6DoF Rendering Comparison project

    Bartłomiej Mróz / 6DoF Rendering Comparison

    Supplementary materials (data + R analysis) for a perceptual comparison of 6DoF audio rendering algorithms for classical music in VR - 27 participants, localization accuracy + MUSHRA-like quality ratings, Gamma GLMM, LMM, auto-generated LaTeX statistics.

    R Statistics spatial-audio ambisonics virtual-reality 6DoF localization psychoacoustics quality-eval... rendering higher-order... MUSHRA immersive-audio VR
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    Updated Jul 29, 2026
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    Updated Jul 29, 2026