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  • View ASCOE - VR Platform for Investigating Spatial Hearing and Cross-Sensory Integration in 6DoF Environment project

    Paweł Perkowski / ASCOE - VR Platform for Investigating Spatial Hearing and Cross-Sensory Integration in 6DoF Environment

    The VR application was implemented in Unity, which served as the main development environment, employing the Wwise audio engine (developed by Audiokinetic Inc.) for sound management and Atmoky trueSpatial to enable dynamic spatial audio rendering.

    VR Spatial Hearing 6DoF
    1
    Updated Aug 18, 2026
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    Updated Aug 18, 2026