Main rule
- Creation of MainRule object from SyntaxTree - Checking conditions to stop the game - Settig payoffs for players
Showing
- Game/Compiler.cpp 74 additions, 10 deletionsGame/Compiler.cpp
- Game/Compiler.h 9 additions, 39 deletionsGame/Compiler.h
- Game/DataSet/DataSet.cpp 2 additions, 2 deletionsGame/DataSet/DataSet.cpp
- Game/Game.h 1 addition, 0 deletionsGame/Game.h
- Game/GameComponents/MainRule.cpp 13 additions, 0 deletionsGame/GameComponents/MainRule.cpp
- Game/GameComponents/MainRule.h 10 additions, 0 deletionsGame/GameComponents/MainRule.h
- Game/GameComponents/MainRule/EndRule.cpp 48 additions, 0 deletionsGame/GameComponents/MainRule/EndRule.cpp
- Game/GameComponents/MainRule/EndRule.h 19 additions, 0 deletionsGame/GameComponents/MainRule/EndRule.h
- Game/GameComponents/MainRule/Payoff.cpp 16 additions, 0 deletionsGame/GameComponents/MainRule/Payoff.cpp
- Game/GameComponents/MainRule/Payoff.h 14 additions, 0 deletionsGame/GameComponents/MainRule/Payoff.h
- Game/GameComponents/State.cpp 5 additions, 0 deletionsGame/GameComponents/State.cpp
- Game/GameComponents/State.h 2 additions, 0 deletionsGame/GameComponents/State.h
- Game/Player/Player.cpp 16 additions, 1 deletionGame/Player/Player.cpp
- Game/Player/Player.h 7 additions, 0 deletionsGame/Player/Player.h
- Source/source.txt 3 additions, 3 deletionsSource/source.txt
Please register or sign in to comment